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Getting Goozex’d

August 21st, 2007

When I have a really good experience with something I’m going to write about it. No question whatsoever. Jim told me about this site called Goozex which is a peer to peer game trading site.

Here is how it works. Lets say you have about 10 games you no longer play and you don’t want to get the crappy trade in values that certain game stores give you. Well, you to Goozex, post your games in “Your Library” section. Now from there you will see what the point value of the game is; they don’t use a dollar value. You will also see your turn. The turn is your place in line to trade your game.

Once it’s time to trade your game, Goozex sends an e-mail to both you and the buyer indicating that a match has been made. Goozex provides address information, etc. You mail it off, then wait for your positive feedback. In the beginning of your account you need positive feedback to get your points. After a few trades you don’t have to wait.

Once you have points, you need to pick up trade credits which are a buck a trade and sell in blocks of 5. Now pick your game, wait in line. Now you may say “Hey! I’m in the 50th spot, well that may not hold true because the people ahead of you may not have credits or points and they will be skipped. But this is REALLY cool, I have no complaints, this is something to check out.

By the way my first trade was for “Halo 2″ for 300 points, which equates to $15 bucks! How can you not go wrong. But do research on the game you want, and make sure you’re getting the deal.

*UPDATE*
Brian is on vacation so am I, but I did have the opportunity to interview founder Jonathan Dugan. We are having that interview on the next show, which may be me doing it solo.

The Wii Show #20 - It’s Brian’s Birthday!

August 2nd, 2007

[audio:http://wii.thepodcastnetwork.com/audio/tpn_wii_20070730_020.mp3]

(MP3 24:05)

This show was recorded on Monday and it’s been uploaded on Brian’s birthday, let’s celebrate the occasion by shooting Brian a Happy Birthday e-mail at The Wii Show [at] Gmail [dot] com

Here is the starting lineup:

VC Releases
Super Mario Strikers Charged
Pokemon with Tristan
Review from Menhen in the UK for Resident Evil
Alien Syndrome and how we want to use a real gun in a Wii game finally

Music for the Wii Show is composed and performed by Daphne Kafon, Thanks Daph!

The Wii Show #19 - The Wiikend Show

July 29th, 2007

[audio:http://wii.thepodcastnetwork.com/audio/tpn_wii_20070727_019.mp3]

(MP3 35:06)

Nintendo gives us numbers for the first 8 months or so of the Wii’s release
P.D. Love from “Lovehouse Radio” and “The Daddy Cast” joins us in the Virtual Lounge

The Wii Show music composed and performed by Daphne Kafon

The Wii Show UPDATE #1 - The Beginning

July 24th, 2007

[audio:http://wii.thepodcastnetwork.com/audio/tpn_wiiupdate_20070723_001.mp3]

(MP3 3:08)

This is just the start of what’s happening on the site.

The Wii Show #18 - Better Late Than Never

July 24th, 2007

[audio:http://wii.thepodcastnetwork.com/audio/tpn_wii_20070720_018.mp3]

(MP3 35:06)

J.C. Fletcher from Nintendo Wii Fanboy Joins Us
Re-cap of the VC Releases of the last two weeks
J.C.’s take on the Turbo-Grafx 16 being released in the land down under
E3 re-cap and Nintendo’s lineup into early next year…..oh the things they’ll do
New Mii Channel, more on this in the next week or so.
Send us your comments.

And there are some audio bugs, like me accidentally using the internal mic on my Mac(Charlie), and some things that were not to be recorded that were. Ahh technology.

We need your help. Please write a review for us on the iTunes music store. Let people know what you think of the show good or bad. And of course send us your audio comments.

The Wii Show #17 - The Week of the Pokemon and a Guy Named Harry

July 10th, 2007

[audio:http://wii.thepodcastnetwork.com/audio/tpn_wii_20070710_017.mp3]

(MP3 21:35)

It’s Harry Potter week, new book and film AND Game(Though we don’t mention any of it)
Pokeman, it’s here, is it what you expected it to be?
Big Brain Academy: Wii Degree reviewed
Audio Comment from Listener Thomas
Let us know what you think of the new Pokemon.

UPDATE:

My Wii has died, freezes, no picture, power button lights up, so I bought a game I can’t play now lol. Has anyone had this problem as well?

The Wii Show #16 - Super Duper Edition

July 3rd, 2007

[audio:http://wii.thepodcastnetwork.com/audio/tpn_wii_20070702_016.mp3]

(MP3 33:19)

  • Brian Toys with his iPhone
  • Wii’s are Available
  • “Super Mario 2″ is out on the VC as well as “Ecco: The Tides of Time”, and “Dragon Spirit”
  • Pokemon Explained by Tristan
  • WiiWare(No, it’s not a game)
  • Audio Comments:
  • We get a spam audio comment
  • Listener Gabe from Vermont phones in his review of “Brain Age Academy: Wii Degree” with a touch of the new “Resident Evil Game”
  • Charlie has Wii Woes(Hint, needs tech help)
  • Cool Simpsons Avatar CreatorA Special thanks to the kind folks at Joyboost.com for sponsoring this episode
  • The Wii Show #15 - No Puns Included

    June 19th, 2007

    [audio:http://wii.thepodcastnetwork.com/audio/tpn_wii_20070619_015.mp3]

    (MP3 16:34)

    Shownotes, in no particular order

    VC Releases
    Mario Party 8 Part Deux
    Joyboost Plug
    Fathers Day
    Big Brain Academy Wii Degree
    Nintendo’s Myspace Page
    Pokemon Battle Revolution
    New Comment Line

    New Audio Comment Line (206) 984-4313

    The Wii Show #14 - There is No Such Thing as 13

    June 11th, 2007

    [audio:http://wii.thepodcastnetwork.com/audio/tpn_wii_20070611_014.mp3]

    (MP3 21:25)

    Shownotes

    Show is brought to you today by the kind folks at JoyBoost.com and their new game “Spin Word”

  • Zelda 2 hits North America on the V.C.
  • Paper Mario on the Nintendo 64 confirmed for June release in Japan and later in North America
  • The Wiip has arrived, let us know what you think
  • The Mod of the Wii is in the design phase, we are going with a Batman look, what would you like to see?
  • Backlog of games
  • Mario Party 8 is AWESOME!!!
  • The FINAL 411 on Mario Party 8

    May 30th, 2007

    Yes I know that it has been released in the U.S. today, but we have been getting questions about what the game REALLY looks like.  We have actual screen shots of the game, click here and away you go to our Mario Party 8 gallery, and man this looks like a great game for everyone in the family, plus some nice graphics.

    The U.S. release has already happened so here are the confirmed release dates:

    • Europe, June 22nd
    • Austrailia, July 5th
    • Japan, TBA

    So it looks like everything is locked down except in Japan, but we all deserve first dibs.  For those that don’t know about the game, it’s something worth checking out.  But for those that want further clarification, here is the fact sheet that Nintendo has provvided us with:

    “The world’s enormously popular party video game is getting a lot crazier in Mario Party 8. Whether you’re shaking up cola cans or lassoing barrels, you and your friends will be drawn into the action like never before using the Wii Remoteâ„¢.

    • Play with motion control: Players row their way through a river race, punch a statue to pieces, steer race cars, mopeds and go-karts and handle a balancing pole while walking a tightrope.

    • Play using the Wii Remote as a Pointer: Shoot at Boos in a haunted house, drag and drop toppings in a cake-decorating competition, select the correct answers in game show challenges.

    • Play using the Wii Remote’s buttons: Players jump and pummel their way through a football brawl, and hop and run across a field of spinning platforms

    • Mario Party 8 also includes dozens of new minigames, six new party boards and many new game modes. In a series first, players can transform their characters into many forms, such as player-smashing boulders and coin-sucking vampires.

    • Mario Party 8 also includes “extra-large” minigames like Star Carnival Bowling and Table Menace. One to four players can play Mario Party 8, each with a Wii Remote.

    Game storyline: In Mario Party 8, a hyperactive emcee has invited Marioâ„¢, Peach and the rest of the crew to his carnival, a perfect setting for the dynamic spectacle of the Wii game play. Mario Party 8 keeps the surprises coming with minigames that draw upon the Wii Remote’s motion, pointing and button control in a variety of ways. Players always know how to jump into the action by watching an animated tutorial that shows how to use the Wii Remote.

    How to progress through the game: Following tradition, Mario Party 8 takes the social, strategic game play of board games and adds breaks for quick, action-oriented minigames. In the main mode, players travel across six boards in search of Stars, landing on spaces that are helpful (example: giving coins) or a hindrance (example: sending Bowser in to mess with the player). Several variations for these boards tweak the main goals to enhance game play for solo sessions, two-player games and three- to four-player games.

    In addition, Mario Party 8 includes four more minigame-infused kinds of special games, such as Tic-Tac Drop, where players earn the right to put the next mark on the board by winning a minigame.

    Characters: Mario Party games are a celebration of all things Mario, so you can play as 14 classic characters, the widest selection yet for the series, including newcomers Hammer Bro and Blooper. You’ll also bump into many old friends and foes that span 20+ years of Mario games.

    Special powers/weapons/moves/features: Beyond using the Wii Remote’s motion and pointer control, this eighth game in the Mario Party series goes its own way with two changes:

    • Players can transform their character using candy power-ups. Examples: When Peach eats Bowlo Candy, she’ll turn into a Peach-faced ball and bowl over characters to get their coins. When Warioâ„¢ eats Vampire Candy, he’ll sprout wings and fly off to suck the coins from all other players.

    • A more engaging view of the action puts the player “on the board” with his traveling character, no longer far above the whole board looking down.”

    Now go out and play it!!!